Small Radios Big Televisions Review: Seeing Sounds

November 14th, 2016 -

In the course of the past year, virtual reality has become more than just a pipedream. The Rift, Vive, and PSVR are heavy hitters in the gaming world, and many others from companies like Google and Samsung exist on a much lower tier. But have you ever thought of a virtual audioverse? Putting a cassette in your TD-525 tape deck will do much more than just play music for you – it’ll transport you to another place entirely. From the solid colors of a 2.5D world for pointing and clicking to a 3D world that once was. What exactly are these tapes, and what are they for? Read More »

Saturday Morning RPG Review: I HAVE THE POWER

November 3rd, 2016 -

If you grew up in the 80s and 90s, you no doubt spent some Saturdays waking up and watching cartoons. The phrase Saturday Morning Cartoons was something thrown around every week by friends and family, following the heroic efforts of your favorite characters. Well take those experiences and throw them into a game that plays similarly to a Mario RPG, and you’ve got this. But are we talking Saturday Mornings in the 80s/90s, or right before Saturday Morning cartoons were cancelled? Read More »

Ginger: Beyond the Crystal Review – A Flawed Stone

October 22nd, 2016 -

There was a time when games were big into platforming. To many, it was the pinnacle of games. They still exist of course, but where it more or less began, it’s stayed – Nintendo. There have been exceptions over the years; there are always exceptions. Cue Drakhar Studios, with a new entry into the genre with Ginger: Beyond the Crystal. Read More »

Ninja Pizza Girl Review: Hot and Ready

October 14th, 2016 -

Pizza and ninjas – need I say more? Read More »

Rogue Stormers Review: More of a Drizzle

October 8th, 2016 -

The popularity of roguelike-like games has seemingly diminished a bit, but people still love the idea of randomly generated levels and worlds, as it seemingly gives an endless amount of content for the player. Unfortunately, that’s not always the case. While games developed this way are usually with the best of intentions, they don’t always pan out that way. For example, No Man’s Sky procedurally generated content isn’t exactly getting the praise it did prior to release for the seemingly unlimited content within. So does Rogue Stormers pull off what No Man’s Sky couldn’t? Read More »