Let’s Ruin a Franchise Even MORE!

August 16th, 2012 -

The year is 2010 and the mastermind behind the Mega Man franchise leaves a company, two games that are eagerly awaited by fans (Mega Man Universe and Mega Man Legends 3) both get cancelled shortly thereafter, and an MMO in the series never makes it to the US. Fast forward to August 2012 and the company that canned both games decides they’ll make a new game with a plot that seems somewhat familiar: “It’s a world where all the worlds of Rockman have crossed over. The gulf of space-time has been closed thanks to the efforts of Dr. Wily, Sigma and other villains to Rockman and co.!” Hmmm, now where have I SEEN this BEFORE!? So, okay Capcom, I see what you’re trying to do here. You want to make up for your mistakes. So what’s Rockman Xover coming out on? … Are you kidding me? iOS? Okay, salt in the wound. First you cancel a game I’ve been literally waiting over a DECADE for (and Universe before that), you don’t put any iteration of Mega Man in Marvel vs Capcom 3 (unless you want to justify Zero being X, as he was originally intended to be X. But then you made him Zero because he was too different. So that doesn’t work), and you put 40 year old, fat (and yellow on the suit carrying a pistol) box art Mega Man in SFxT. And now you’re putting a new game on a phone? Wait, wait, how did you put it… a “social RPG” for iOS. Cool. I haven’t bought a single thing from your company since you cancelled Legends 3, and I’ll continue to do so until I get that or a new Breath of Fire.

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