A new Metroidvania title with inspiration from the likes of Super Metroid, Metal Slug, and Gunstar Heroes, with a bit of bullet-hell thrown in for good measure. It features co-op, unlockable abilities, and plenty of secrets to find. Most of all, it offers some killer action and platforming. What is it? My friends… this is Greedy Guns. Read More »
July 19th, 2016. That’s the date you have to wait until to play this wonderful looking game from Tokyo RPG Company (a studio created by Square Enix). I Am Setsuna is a game made by people that loved JRPGs a couple decades ago, and they want to return the favor to companies like Square and Enix (heh) for those experiences. And for people that love Chrono Trigger, it’s hard to not be excited by this, as that was used as the base for the game. The music is composed by Tomoki Miyoshi, a fairly new name in the game. He composed Soulcalibur 5 and arranged Monaco and Steins;Gate, but listening to his work in the trailer you may think Uematsu or Mitsuda was in on this. It will be available on both PS4 and Steam for $39.99, and if you pre-order it on Steam you will get a special music track from Miyoshi.
The thing about Kickstarted games is you never know where the money is going. There have been some pretty mystifying failures in the past, but there have also been some rather large success stories. Even more common are games that never get funded, with a glaringly obvious reason: people don’t know about them. Unless you are actively searching for the game, or a large site shares it, the chances of a Kickstarter succeeding are pretty slim. Hopefully, this will start the upswing of the backers. Read More »
In recent years, breaking the fourth wall and the concept of “meta” has become pretty popular. So naturally, it was only a matter of time until a game that was about making a game that was left in development hell and forced you to finish it from the inside out eventually graced our hardened gaming hearts – is there a more convoluted way to say that? So, how exactly does a game like that play out? Well, think of an environment that isn’t completely finished – textures aren’t applied, dead ends, seemingly pointless areas, developer logs noting the issues of certain parts of the game… it’s all in there. And to go along with it, you’ll be faced with the humans that are creating the game, who are viewed as gods. Think Users from Tron. Of course, if there are Users, there must be Programs… Read More »
If you loved the DLC that was available in Mirror’s Edge that tasked you with getting through floating obstacles as fast as possible, chances are Welkin Road is right up your alley. The main difference is that you’ll be equipped with a grappling hook in this. Are you up to the challenge? It launches as an Early Access title April 13, 2016.